Into Oblivion - Version 0.3 Update
Hey, anonymous alcoholics! Today we are releasing the long-awaited (probably) beta update to v0.3! This includes a complete overhaul of the rule system, swapping out the shots half-time for Midnight, and tons of tweaks. Like lots. Tutorial mode and multiplayer are still not functional just yet but will be in the next update which should be in about two weeks or so.
We are expecting a launch in July after testing the next update. If you are a beta tester, please check out this version and let us know of any bugs you find in single player mode. If you're not a beta tester but want to be, you can get a pre-purchase copy of the game over at Itch.
We also update the Steam store page, the Itch.io store page, added a new gameplay trailer to reflect all the changes, and are also getting the demo sorted out for folks to try.
Here is the change log, for those curious:
- Added: master volume to options and hotkey
- Added: new item - Booger
- Added: 68 new drink recipes
- Added: alternate sides shirt sprites so text shows up the right way
- Added: other game ownership to menu
- Added: additional vomit sprites for players 3 and 4
- Added: Midnight as a half-time game
- Added: initial version of bot AI for dice
- Added: correct backgrounds show when playing against bots
- Added: bots talking shit before match
- Added: two more tracks by Macabre Gandhi
- Added: half-time badge animation
- Changed: engine version to Godot 3
- Changed: opening splash logo for Godot
- Changed: new item images
- Changed: item slug is now snail
- Changed: rule structure for the game
- Changed: play box sprite
- Changed: all player positions to be more normal
- Changed: rearranged HUD layouts for singleplayer and multiplayer
- Changed: some achievements
- Changed: updated shop item sprites
- Changed: moved menu version text around
- Changed: moved Steam message on menu
- Changed: removed Residues and mixed them into Intoxicants
- Changed: reduced vomiting "drunk heal" from 3 to 2
- Changed: various modifications to bot AI
- Changed: vomit sprites
- Changed: round counter to show "dealing/bartending" turn
- Changed: purchased items/cards from Shop are now Sleeve Cards
- Changed: death animation slightly so player stumbles back
- Changed: removed unused animations
- Changed: removed shot taking half-time game
- Changed: match end message location and text
- Fixed: sprite order for clothing
- Fixed: missing check for achievement On The Edge when dying from vomiting
- Fixed: file name for shop item sprites
- Fixed: position glitch in loading animation
- Fixed: minor miscount on shop item total
- Fixed: incorrect count on Mixologist achievement
- Fixed: missing global stat for Shots
- Fixed: some grammatical and spelling errors in blurbs
- Fixed: game updating match number during half-time
- Fixed: missing money increase on winning a bet
- Fixed: missing bot puke score updates
That's it for now! More soon!
Get Into Oblivion - Black Label Edition
Into Oblivion - Black Label Edition
Into Oblivion is a drinking contest of ridiculous proportion.
Status | Released |
Author | CoaguCo Industries |
Genre | Card Game |
Tags | 2D, competitive, drinking, Godot, Hand-drawn, weird |
Languages | English |
Accessibility | Blind friendly |
More posts
- Into Oblivion - The Last Drop Update - Version 3.0Apr 11, 2023
- Into Oblivion Card Game - Pre-Campaign Sign-UpMar 08, 2022
- Into Oblivion - Version 2.2.1 UpdateFeb 21, 2022
- Into Oblivion - Version 2.1 UpdateFeb 06, 2022
- Into Oblivion - Version 2.0 - Release CandidateFeb 06, 2022
- X-Mas Events In (Most) CoaguCo Games Now LiveDec 15, 2020
- Into Oblivion - Version 1.6.0 Update - Easter EventApr 16, 2019
- Into Oblivion - Version 1.5.0 Update - St. Paddy’s EventApr 16, 2019
- Into Oblivion - Version 1.4.4 UpdateJan 12, 2019
- Into Oblivion - Version 1.4.3 UpdateJan 10, 2019
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