Haulin' Oats - Eary Access v0.3.2


Hey, long-haul truckers! A day or two later than expected but we're wheeling out a big patch for version 0.3.2 that fixes a bunch of bugs and adds in a few new features too.

A big thanks to everyone submitting bug reports through the various channels and also a big thanks to those of you submitting improvement ideas. Our issues list is shrinking pretty rapidly as is our to-do list; chugging right along towards release v1.0.

In case you were a wee bit curious, here is the change-log:

  • Added: in-game chat system for multiplayer
  • Added: text overlay for each space as player moves
  • Added: new sound effects (sorry)
  • Added: credit section for SFX
  • Changed: traffic jam clear is now a D8 to prevent player from getting permanently stuck
  • Changed: modified display settings to work better on Steam Deck
  • Changed: keep_width to stretch to display on non-fullscreen
  • Changed: various colors and fonts of menu subsections
  • Changed: moved location of song bubble to above radio
  • Changed: piece speed and bot turn timer text to be more clear
  • Changed: code for move roll button to prevent weird glitches
  • Fixed: soft-lock during Truck Stop when activity is skipped
  • Fixed: piece speed in pause menu not working right
  • Fixed: winning second place on ranked mode loops game-over
  • Fixed: issue where oats weren't delivered if there was a trap, hitchhiker, etc. on Delivery square
  • Fixed: soft-lock during Stopped after getting ass kicked at Truck Stop
  • Fixed: turn icon under pieces are bugged on client, everyone has one after three turns
  • Fixed: check ramming not showing the dice when it is the local player
  • Fixed: condition where multiplayer clients would see wrong button during game over interface
  • Fixed: glitch where missing "waiting" button would crash game during Ramming event
  • Fixed: HUD not showing correctly during game-over summary
  • Fixed: (probably) move roll button appearing randomly or not hiding after clicking
  • Fixed: Tip interface target choice not hiding correctly
  • Fixed: chat timer not triggering correctly
  • Fixed: marker shows wrong co-pilot to pick up
  • Fixed: missing text for Sober Up interface's contraband drop-off

More coming soon!

Leave a comment

Log in with itch.io to leave a comment.